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 Ruins of Old Avalon

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patrickminer
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PostSubject: Ruins of Old Avalon   Mon Sep 20, 2010 6:51 pm

Maybe something made from adminium (prevents stupid morons) representing a destructed past, ruined city and a new beginning.
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iTechify
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PostSubject: Ahh   Mon Sep 20, 2010 7:02 pm

Ahh, so you are saying that we should have a city area that looks ruined that represents Old Avalon. That is a good idea! Something too improve the lore definitely.
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Dragonchampion
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PostSubject: Re: Ruins of Old Avalon   Mon Sep 20, 2010 7:02 pm

That gives me an idea...

I might make some ruins for off in the distance sometime as a dungeon for people to explore. Very Happy
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BlueNine
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PostSubject: Re: Ruins of Old Avalon   Mon Sep 20, 2010 7:09 pm

I really like this idea...perhaps it could be on a far-away island so it really requires some exploring to find, then when damage is introduced add some chests with a few valuables and some zombie spawns. "some say the dead of old Avalon still walk the streets...protecting what was once theirs in life"
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psyburn
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PostSubject: Re: Ruins of Old Avalon   Mon Sep 20, 2010 7:13 pm

this could make the role as adventurer really interesting, you could hide all sorts of ruins all around the map. a broken tower a little village a burnt down farm etc.
and hide a few valuables in those ruins, a few slime-balls, bread,bucket etc.
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patrickminer
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PostSubject: Re: Ruins of Old Avalon   Mon Sep 20, 2010 7:17 pm

Leave signs around with little snippets of the story behind each ruin
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Dragonchampion
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PostSubject: Re: Ruins of Old Avalon   Mon Sep 20, 2010 7:55 pm

Of course, this would all have to wait to be implemented until PvP, but yes, once PvP is out I will be making it.
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crissbowie

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Location : Canada

PostSubject: Re: Ruins of Old Avalon   Mon Sep 20, 2010 8:51 pm

that seems like a awesome idea!!!!! Smile Smile
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